Skip to main content

The Scenario Engine: The Tutorial Wastes

AI-written Written end to end by Dracon’s own AI pipeline. The byline is a configuration, not a person.

Chapter 3 of 20

The salt crunched beneath her boots before she knew she had boots.

Calla Morrow staggered forward, one hand catching air, the other swinging a blade she had not held a second ago. The weight of it dragged her wrist sideways, and she let the momentum carry her into a half-crouch, knees bending, the rusted edge of the short sword kissing the cracked earth with a faint metallic hiss. She stayed there for three breaths, head down, copper flooding her mouth.

The sky above her was the color of a bruise left to heal wrong, violet shading to indigo at a horizon that sat too close. No sun. No moon. Just that bruised wash of light pouring down onto a plain of fractured white that stretched in every direction, broken into geometric plates like the skin of a long-dead lake. Somewhere far off, the plates shifted with a brittle whisper, the sound of salt grinding against salt.

She straightened slowly. Her body moved wrong. Heavier at the shoulders than she remembered, the weight distributed across a leather jerkin that smelled of old sweat and animal. She pressed a palm flat against her sternum. Beneath her fingers, the jerkin was cracked and stiff, the stitching gone grey. Her other hand still held the sword. She turned it, studying the rust that bled across the fuller in dark orange streaks, the tang wrapped in leather so old it had begun to separate from the wood beneath.

The Engine had dressed her like a corpse dressed for burial.

Beneath her tongue, a taste like static. She swallowed, and the taste moved down into her throat and stayed there. In her ears, a faint hum that was not quite sound, more the memory of a frequency the bones remembered even when the mind forgot. She had felt that hum before, in other scenarios, but never this strongly. Never this present.

A line of text unspooled across her vision. Not letters exactly. More the impression of letters, burning themselves into the air a foot in front of her face before settling into legibility.

QUEST REGISTERED Objective: Eliminate six (6) Glass Scavengers. Scenario: The Tutorial Wastes. Reward: Scenario Completion. Return to Hub. Failure: Death.

Calla read it twice. Then a third time, because the Engine liked to hide things in plain sight and she had learned, in fourteen months of running its trials, that the third reading was often the one that mattered.

Eliminate six. Not defeat. Not survive. Eliminate.

She let out a breath through her nose and looked down at the sword again. The rust flaked at the edge when she flexed her wrist, falling onto the white ground in little orange curls. She reached for the small of her back out of habit, fingers searching for the weight of a sidearm that wasn't there. There would be no sidearm here. There was never anything she wanted in a starting inventory.

The salt flat groaned. Somewhere to her left, one of the plates tilted, the crack running through it widening by an inch. A breath of cold air moved up from the fissure, carrying with it the smell of iron and something sweeter beneath it, a rot so faint it was almost imaginary. She filed the smell away. The Engine did not waste sensory data. If she could smell it, she could be hurt by it.

She catalogued what she had. The sword. The jerkin, which would stop a glancing blow and nothing more. Her boots, thin-soled and already leaking grit between the sole and the welt. She reached into the jerkin's inner pocket and found three small vials nestled against her ribs, each one sealed with a stopper of pale wax. Inside, the liquid caught the violet light and threw it back green. Healing draughts. Low grade, from the look of them. Three swallows between her and whatever the Wastes had waiting.

Three swallows to clear a scenario she had never run before.

She pulled one of the vials out, held it up to the light, and watched a tiny bubble drift through the viscous green. Then she stopped herself. Inventory check first. Complaining later. She tucked the vial back into place and turned a slow circle, taking in the breadth of the plain.

To the north, the salt plates ran unbroken until they met a low ridge of dark stone, the rock veined with something that flickered when she looked at it directly. To the east, a stand of dead trees jutted up from the cracked floor, their trunks bleached white, their branches twisted into shapes that suggested hands. To the west, more flat, more salt, more nothing. To the south, the plain tilted downward toward a shallow basin where the plates had buckled upward into ridges, the white ground striped with darker lines that might have been paths or might have been something else.

No Glass Scavengers in sight. The quest prompt said six. That meant six were here. The Engine did not lie about numbers, only about difficulty.

She tested the sword's balance, swinging it once in a low arc. The rust made the blade sing off-key, a thin complaint of metal on metal. Her shoulder remembered a staff. Her wrist remembered a blade with a longer reach and no rust. She adjusted her grip, choked up on the leather wrap, and let the weight settle into her palm.

A sound, faint, from the south. She turned her head but kept her body still.

Nothing moved in the basin. The plates lay flat, the dark lines undisturbed. But the sound had been there, a scraping, as of something dragging itself across salt.

"You're holding it like a letter opener, you know."

The voice came from inside her left ear, smooth and slightly breathless, with a faint curl to the consonants that she had learned to associate with old world maps. Calla did not startle. She had stopped startling at Echo's arrivals about three scenarios back.

"You could have warned me before you manifested in my skull."

"I did warn you. You were unconscious. I called your name three times. You snored."

"I don't snore."

"You snore like a cat with a sinus problem." A pause. The voice softened by a fraction. "Welcome back. The Tutorial Wastes. How delightful."

Calla kept her eyes on the basin. "You know this one?"

"I know the name. First calibration run. They used to give it to new runners as a warm-up." The voice turned thoughtful, the way it did when Echo was remembering things that might or might not have happened to him. "Back when I was whole, they said the Glass Scavengers were practice targets. Slow. Predictable. Glass-boned, hence the name."

"Hence the name. Very efficient."

"I'm an efficient kind of ghost."

She took a step toward the basin. The salt crunched under her boot, the sound unnaturally loud in the stillness. Somewhere in the silence that followed, a plate shifted, and she felt the vibration through the sole of her foot, up into her ankle.

"How slow is slow?"

"Compared to what's coming after this, very. Compared to you right now, with that glorified butter knife in your hand and three vials of mid-grade healing pressed against your ribs, uncomfortably fast." The breathlessness in his voice sharpened. "Calla. The prompt said six. In this scenario, the scavengers run in pairs. That means three groups, scattered across the map. You take them one at a time, you might walk out of here. You take them together, you won't."

"And if I try to skip them?"

"Then the scenario doesn't clear. And you stay here until you do, or until something that isn't a scavenger notices you standing still."

She looked down at the sword. The rust had already begun to flake where her grip had warmed the metal, leaving a faint orange smear across her palm. She wiped her hand on the jerkin and felt the leather crack beneath her fingers.

"One pair first. South. Then we see."

"Agreed." Echo's voice slipped sideways, dropping into something quieter. "There's a ruin in the basin. Old anchor point. If memory serves, it gives partial cover. Try to use it."

She did not thank him. They had moved past thanks somewhere around the seventh scenario, into a place where information was traded like coin and sentiment was a luxury neither of them could afford.

She began to walk. The salt gave under each step with that brittle whisper, and the violet sky pressed down like a low ceiling. She kept the sword out, the point trailing a half-inch above the ground, the rust leaving a thin orange line in the white dust behind her.

Halfway to the basin's lip, she saw the first pair.

They crouched at the edge of a buckled plate, their bodies hunched forward, their limbs folded in ways that did not quite match a human skeleton. Translucent. She could see the salt through them, could see the dark lines of the basin floor mapped across their torsos like a window onto something she wasn't meant to see. Two of them. Heads tilted, as if listening. The scraping she had heard before was coming from them, the sound of their folded limbs dragging against the cracked earth.

Six more somewhere. Three pairs. Two here.

She stopped. Measured the distance. Thirty yards. Maybe less.

One of the Glass Scavengers lifted its head.

The creature saw her.

Not with eyes, she realized an instant later, because it had none. It saw her the way salt sees the tide: by the displacement, by the disturbance, by the shape her warmth cut into the cold air around it. Its head tilted further, that impossible angle increasing until she could hear the wet crack of cartilage that wasn't cartilage accommodating the rotation. Then it screamed, a sound like a wineglass dragged across a tile floor, and the second one answered, and they both came.

Calla did not think. Thinking was a luxury the Interface had already stripped from the first half-second of any engagement. She moved. Her body folded at the waist, weight dropping into her heels, and she threw herself forward into a roll she had not practiced but her muscles somehow remembered. The world tumbled: salt, sky, the dark shape of the creature's legs passing overhead in a blur of translucent bone, the stink of something chemical and acrid flooding her nostrils as she tucked her chin to her chest and let momentum carry her beneath the thing's lunge.

Its legs came down where she had been standing a heartbeat before. Six of them, splayed and jointed wrong, each one ending in a hooked spur of what looked like black glass. The spurs punched through the salt crust and into the harder earth beneath with a sound like a fist striking a table. One of them caught the trailing edge of her jerkin and tore a strip away, the leather parting with a dry report. She felt the cold air kiss the skin of her left flank through the gap. Felt, too, the strange absence of pain that meant adrenaline had drowned the signal before it could reach whatever part of her brain still cared about small injuries.

She came up onto one knee. The sword was in her hand. She didn't remember drawing it, didn't remember gripping it, but the weight was there, the balance was there, and the rust on the blade had left a thin smear of orange across the heel of her palm where it had pressed against her skin during the roll.

The first Scavenger was already turning. Faster than it had any right to be, given the broken architecture of its limbs. Its torso swiveled on a spine she could see through the skin of its back, a column of pale vertebrae stacked like coins, and its head came around with that same impossible tilt. The mouth opened. It did not have lips. It did not have teeth. It had a hole, ragged and dark, and from the hole came a noise like wind through a cracked door.

She did not wait for the noise to finish.

Her legs gathered under her and she pushed off the knee, closing the distance in two strides. The blade came up in a diagonal arc that started at her left hip and ended somewhere above her right shoulder, and she drove it forward as her weight transferred into the lunge. The point entered the creature's ribcage just below the junction of two translucent bones, and the rust on the steel did something she did not expect.

It held.

The blade caught between the ribs and stopped, the corrosion acting like a barb, like the fletching on an arrow, and the full force of her lunge translated into penetration instead of slash. She felt the resistance give, felt the ribs part with a brittle crack that traveled up the steel and into her wrist and shoulder and teeth. The sword sank to the hilt. The creature's body swallowed her fist and the crossguard and three inches of her forearm before the momentum finally bled out.

The Scavenger screamed again. Closer now. Loud enough to feel as a pressure against her eardrums, a vibration in the bones of her skull. Its six legs buckled in sequence, a wave of collapse that started at the front and rolled toward the back, each joint folding in a direction that should not have been possible. It sagged against her arm. The weight was less than she expected. It was hollow inside, she realized. The ribcage she had pierced was the only structure holding any mass, and now that the sword had compromised it, the body was simply coming apart.

Something warm and faintly luminous ran down her forearm. Not blood. Something else. A fluid the color of weak tea, carrying a faint sweet smell like overripe fruit left in a closed room. It soaked into her sleeve, into the gap where the jerkin had been torn, and wherever it touched her skin it tingled with a low static charge.

She wrenched the blade free. The Scavenger collapsed fully, folding in on itself like a tent in a strong wind, and the components of it scattered across the salt with a sound like breaking crockery. Ribs. Vertebrae. The hooked spurs at the ends of the legs. The skull, which rolled once and came to rest facing her, the ragged mouth still open, the scream still hanging in the air even though nothing inside the creature remained to produce it.

The Interface notification appeared in the lower right of her vision, hovering just above the salt line as if projected onto an invisible screen.

COMBAT XP 12 First Kill Bonus: 3 Total XP: 15

She stared at it. Fifteen points. For ending a life. For driving cold steel through a ribcage and feeling it part. The number felt obscene. The number felt like nothing.

"Calla." Echo's voice, tight, somewhere above and to her left. "The other one."

She turned. The second Scavenger had not fled. It had circled. It was now behind her and to her right, fifteen feet away, its head tilted at that broken angle, its six legs gathered under it like springs. It was studying her. Studying the way she had moved. Learning.

"Eight more," Echo said. "Converging. You have maybe forty seconds."

Calla did not answer. She adjusted her grip on the sword, felt the tack of that luminous fluid against her palm, felt the faint tremor in her wrist that wanted to become a tremor in her whole arm if she let it. She did not let it. She locked her elbow, set her feet, and watched the second Scavenger begin to gather itself for the lunge.

It came faster than the first.

She did not roll this time. She stepped into it. The blade met the creature's leading leg just above the spur, and the rust did its work again, catching on the joint, and she used the creature's own momentum to drag it past her. It tumbled. She pivoted. The sword came down in a short chopping stroke that caught it across the spine and severed three vertebrae at once, and then she was on her knees beside it, driving the point through the back of the ribcage into whatever hollow space served it for a heart.

The scream this time was shorter. A truncated note, cut off when the blade turned inside the cavity. The legs spasmed once, twice, and then lay still.

COMBAT XP 12 Total XP: 27

Calla stayed on her knees for a moment, breathing. The sweet smell of the creature's fluid was stronger now, mixing with the salt tang of the air and the metallic bite of her own sweat. She could feel her pulse in the cut on her flank where the spur had torn the jerkin. A thin line of heat, a thin line of wet. Not deep. Not dangerous. A reminder that her body was still a body, still subject to the ordinary rules of physics and pain.

"Good," Echo said. Quieter now. "That's good, Calla."

She looked up. The violet sky seemed closer than it had a moment ago, pressing down, the clouds moving in slow spirals that had no business being there. In the distance, at the rim of the basin, she could see the dark shapes of the other six, four already visible and two more resolving out of the haze as they approached. They moved in a loose formation, not quite coordinated, but aware of each other in a way that suggested the pack was more than the sum of its parts.

"The ruin," Echo said. "Thirty yards east. Stone walls, partial roof. Use the doorframe. They can't fit more than two at a time."

Calla got to her feet. The motion cost her more than she wanted it to. Her legs felt distant, like they belonged to someone she was only loosely acquainted with. She made them move anyway. East. Toward the ruin Echo had mentioned. Toward the partial cover, the narrow doorway, the geometry that might let her survive the next forty seconds.

She did not run. Running was a commitment to a direction, and she was not ready to commit. She walked. The sword hung at her side, the rust now darker with the creature's luminous ichor, and the notifications flickered in the corner of her vision like gnats.

"Echo."

"Yeah."

"You said eight. I count four at the rim."

"The other four are flanking. Through the basin. They'll hit the ruin from the south side about the time you reach the door. Go. Now."

She went.

The ruin materialized out of the haze as she approached: a low structure of dark stone, its roof half-collapsed, its walls cracked but still standing. The doorframe was narrow, as promised, the lintel sagging but intact. She could see the shapes of two Scavengers already rounding the southern corner, their legs moving in that broken gait, their heads tilted to listen for her.

She made the threshold with three seconds to spare. She put her back against the doorframe's inner edge, set her feet on the flagstones, and waited. The first Scavenger came through the opening and she opened its throat with a single backhanded cut that sent the head rolling across the floor. The second piled into the first, momentum carrying them both into the narrow space, and she stepped over the tangled limbs and drove the sword down through the back of the second's skull.

COMBAT XP 24 Total XP: 51

The notifications were stacking up now, a small column of numbers she did not look at. Her breathing was loud in her ears. The sweet smell of the fluid was everywhere, soaking into the stone, pooling in the cracks between the flagstones, beginning to set into something that looked like pale amber.

"Six more," Echo said. "They'll circle the ruin. Try to funnel them through the door. Don't chase."

Calla leaned her head back against the stone. The cold of it pressed against the back of her skull, grounding her. She watched the doorway. She watched the shadows beyond it. She listened to the scraping of six more sets of legs closing in.

Her arms ached. Her wrist throbbed where the impact had traveled up from the first kill. The cut on her flank had begun to sting in earnest now that the adrenaline was starting to ebb. She did not let any of it matter. She let it exist in the same space she kept the grief, the same space she kept the memory of her sister's face in the last transmission before the signal went dark. She let it be there, and she did not let it touch her hands.

The next Scavenger came through the door. She killed it. And the next. And the next.

COMBAT XP 36 Total XP: 87

When the last of them fell, she was standing in a shallow pool of luminous fluid that had begun to glow faintly in the dim light of the ruin. The bodies around her were already beginning to dissolve, the bones softening, the hooked spurs curling inward like dead leaves. In a few minutes there would be nothing left of them but a faint residue and the XP counter ticking upward in the corner of her vision.

"Calla." Echo, somewhere above her, or beside her, or simply inside her. "Calla, look at your hands."

She raised them. The rust on the sword had spread. It crawled up her forearms in thin orange lines, tracing the paths where the creatures' fluid had touched her skin, sinking into the small cuts and the larger cut and the invisible wounds she had not known she had.

It did not hurt.

That was the worst part.

She scrubbed at her forearm with the flat of her palm. The rust did not smear. It sank deeper, tracing the vein beneath the skin like a tributary finding a river, and where it passed, the flesh beneath went numb.

"Stop," Echo said. "Calla, stop. You cannot remove it by friction."

"What is it." Not a question. A demand.

"A mark. A ledger entry. The Engine counts what you do here. Every kill, every wound you take, every wound you give. The rust is just ink. It will not kill you."

She looked at him. He was standing three paces to her left, leaning against the doorframe with his arms folded, his form half-transparent in the dim light, the luminous fluid casting strange shadows through the shape of him. His face, what she could see of it, was unreadable.

"And if I do not survive the next room."

"Then the ink will be the least of your concern."

She let her arms drop. The rust had reached her elbows now, orange traceries branching like the limbs of dead trees against the pale skin of her inner arms. She had not known her own blood vessels were so close to the surface. The sight of them, suddenly mapped in this foreign color, made her think of the schematics she used to read at the Consortium. Subsystem overlays. Routing diagrams. As if her body had become a network she was only now being asked to read.

She turned away from Echo and walked deeper into the ruin.

The next corridor smelled of salt.

Not the salt of the sea. Not the mineral tang of a salt lamp. This was a sharp, dry, almost metallic scent, the kind that prickled the back of the throat and made the eyes water. It came from a wall of pale crystalline formations that had grown across the far end of the corridor like a frozen tide. They caught the light from somewhere above and fractured it into a thousand false suns, and as Calla moved forward, the air shimmered.

"Salt mirage," Echo murmured behind her. "The Engine loves its little tricks."

She stopped. Held still. Let her eyes adjust.

The salt mirage worked by bending light around objects the way water bends light around a stone. Anything that stood within a few paces of the crystalline wall became, after a moment, almost impossible to see clearly. The shimmer swallowed edges. The shimmer made distance lie. She had read about such phenomena in the Consortium xenological surveys, places where the atmosphere itself was a kind of predator.

The five remaining Scavengers were somewhere in this corridor. She could hear them, faint skittering sounds that seemed to come from everywhere and nowhere at once.

She had a sword rusted to her arms. She had a wrist that throbbed with every heartbeat. She had a cut on her flank that had begun to seep again, slowly, darkly.

She had nothing else.

She looked down. The floor of the corridor was littered with broken glass. Not bottle glass, not window glass. Something older, something that had been here long before the Scavengers, something the Engine had seeded into this place like an afterthought. The shards were thick and dull, the color of dried blood, and they caught the salt light and threw it back in jagged little arcs.

She knelt. She picked up a shard the length of her palm. The edge was not sharp. It did not need to be. She needed to see, not to cut.

She held it up. The salt light bent through the glass and threw a pale streak against the far wall, and where the streak touched the crystalline formations, the shimmer broke. For a moment, a single moment, the truth of the corridor appeared: a clear line of sight from where she knelt to where the first of the five waited, crouched low against the wall, its many legs folded beneath it, its eyeless head tilted as if it could hear her heartbeat through the salt.

She did not hesitate.

She threw the shard. It struck the wall of crystalline formations with a sharp, bright sound, and the salt mirage shattered like a frozen window struck by a stone. For a long, strange second, the corridor existed in two states at once: the shimmer and the truth, the lie and the fact. The Scavenger shrieked. It had been watching the wrong place. It had been watching the shimmer where Calla had knelt, not the truth of where she had moved to while the light bent around her.

She moved through the broken light like a knife through smoke. The sword found the creature's head, and the head came away, and the body followed, and the luminous fluid began to glow on the floor.

COMBAT XP 12

"Four," Echo said. "Four more. You are bleeding."

She did not stop. She picked up a second shard, and a third. She threw them in quick succession, breaking the salt mirage in three places along the corridor, and the corridor filled with the skittering panic of four Scavengers who had suddenly lost their cover. They came at her from three directions. She killed the first two with the sword, the third with a shard through the eye socket that made a sound she would remember for a long time.

COMBAT XP 18

The fifth ran.

She followed. The salt mirage thickened again as she pursued, and the creature ahead of her became a smudge of motion, a suggestion of legs and spines disappearing into the crystalline formations at the far end of the corridor. She could not throw. She could not aim. The light lied too deeply here.

She stopped. She listened.

The skittering sound stopped too.

For three heartbeats, neither of them moved.

Then she did the only thing the Engine had not taught her to do. She knelt again. She pressed both palms flat against the floor of the corridor, against the salt dust and the broken glass and the luminous fluid, and she closed her eyes.

She listened with her hands.

The floor of the ruin was old. It remembered weight. It remembered pressure. Somewhere ahead of her, in the shimmer, something heavy was pressing down on the salt-caked stone. She moved toward the pressure. Slowly. Carefully. Each step measured against the remembered weight beneath her.

Her sword found the fifth Scavenger through a gap in the salt mirage she could not see but only feel, and when the blade struck, the creature made a sound like a wet cloth being torn, and then there was silence.

COMBAT XP 9

Total XP: 126

The shimmer died. The salt light went out. The corridor returned to its dim, ordinary ruin, and Calla stood alone in it with her arms rust-marked and her hands trembling and her flank warm with blood that did not belong to her.

Then the room began to speak.

Not in words. In a tone. A low, resonant hum that rose from the floor and the walls and the ceiling all at once, the hum of a system confirming a transaction, of a ledger settling a debt. The Interface, which had been silent since she entered the ruin, flickered to life in the corner of her vision.

SCENARIO COMPLETE - RANK D

15 STAT POINTS UNALLOCATED

PASSIVE SKILL ACQUIRED: DESPERATE GRIP When health drops below 30 , all damage dealt is increased by 40 for the remainder of the encounter.

The hum faded. The Interface dimmed. Calla stood very still in the empty corridor and let out a breath she had not known she was holding.

"Rank D," Echo said softly. He had reappeared at her shoulder, or perhaps he had never left it. "Not bad for a first run. Most newcomers do not clear a Scavenger nest at all. They die in the first room and the Engine reaps them for parts."

"What is Rank D."

"The lowest passing grade. There are five grades above it. There is also, technically, a grade below it, but no one who has earned it has ever returned to describe what it is like."

She looked down at the rust on her arms. It had stopped spreading. The traceries lay quiet against her skin like the ink of a finished letter.

"Desperate Grip," she said.

"A small consolation," Echo agreed. "But a real one. When your blood is almost gone, you will hit harder than you do now. The Engine does not believe in giving anything for free, but it does believe in giving bargains to those who have already paid."

She flexed her fingers. The sword still hung in her grip. The rust had crawled partway up the blade now too, a thin orange line along the fuller, and where the rust met the steel, the metal had begun to pit.

She would need a new weapon soon. She would need new armor. She would need, perhaps, a different way of moving through these places, a way that did not leave her marked in colors she had not chosen.

But those were concerns for the next room. For the next scenario. For the next ledger entry, whatever it turned out to be.

"Calla." Echo's voice had changed. Softer now. Almost hesitant. "Before you go further. There is something you should know about the Engine. Something I have not yet told you."

She turned her head. She looked at him. In the dim light of the empty corridor, with the luminous fluid drying on the floor around them and the salt-crystalline walls humming faintly with residual charge, his form was clearer than she had ever seen it. She could see the line of his jaw. She could see the way his eyes did not quite focus on her, as if he were looking through her at something else.

"What is it."

He did not answer immediately. He seemed to be choosing his words, or perhaps he seemed to be waiting for permission to choose them.

"Your sister," he said at last. "The signal that went dark. I know where it went."

The corridor went very quiet. The hum of the Interface, which had never quite stopped, seemed to deepen, as if the Engine itself were listening.

Calla did not move.

She did not speak.

She stood in the rust and the salt and the dying light, and she waited for him to say the rest.

Ch 3 / 20