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Technical Animator / Senior Technical Animator - Quadrupeds, Unreal Engine

Xsolla · Serbia, Almaty, Armenia, Remote

Creates realistic quadruped movement in Unreal Engine, develops rigging and Control Rig setups, and optimizes production animation systems for multiplayer gameplay.

unrealengine · controlrig · rigging · animation · biomechanics

Role
Other
Remote policy
fully-remote
Team
Long Leap Games
Type
Contractor
Posted
2026-09-14
First seen
2026-11-04
Last seen alive
2026-11-04
Last verified
2026-11-04
Verification
AI-verified
Board
lever
Report expired / not remote

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