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Dracon Games

Capture Anime Girls

An endless turn-based CCG where every card is an anime girl. Defeat them. Capture them. Collect them all — forever.

In development
  • card-game
  • ccg
  • anime
  • endless
  • collectathon
  • single-player
  • procedural
  • drm-free
  • no-account
  • 2d-canvas
  • wip
  • cyberpunk
In development ← All games

About

An endless, turn-based collectible card game where every card is an anime girl. The player builds a deck from a procedurally-generated card pool, fights AI opponents that each field their own anime-girl deck, and capturing an opponent adds their card to the player's permanent collection.

Card art is drawn from a pre-generated pool of 100 unique anime-girl character images (generated once via `mmx image generate` and reused across many cards). Card stats, names, elements, abilities, and rarity are 100% procedurally generated from a seed at runtime — no hand-tuned card database.

Difficulty scales endlessly as the player captures more cards, but defeat is never terminal: the opponent escapes with a taunt, the player's collection is preserved, and the climb continues forever. Built on SvelteKit + `@dracon/canvas2d` (native HTML5 Canvas 2D, no engine). MIT-licensed, no account required, no DRM.

Runs on

Browser
Chrome 120+, Edge 120+, Firefox 120+, Safari 17+
GPU
integrated
RAM
512 MB
Asset size
60 MB
Notes
Turn-based CCG. Svelte 5 + 2D canvas (battle scene) + HTML/Svelte UI (hand, collection, deck builder). 100 pre-generated anime-girl character portraits (~50 MB art pool) + mmx-generated BGM/SFX. Card stats/identity are 100% procedurally generated from seed at runtime. localStorage save/load. No game-over: defeat is non-terminal, the climb continues forever.