Capture Anime Girls
An endless turn-based CCG where every card is an anime girl. Defeat them. Capture them. Collect them all — forever.
About
An endless, turn-based collectible card game where every card is an anime girl. The player builds a deck from a procedurally-generated card pool, fights AI opponents that each field their own anime-girl deck, and capturing an opponent adds their card to the player's permanent collection.
Card art is drawn from a pre-generated pool of 100 unique anime-girl character images (generated once via `mmx image generate` and reused across many cards). Card stats, names, elements, abilities, and rarity are 100% procedurally generated from a seed at runtime — no hand-tuned card database.
Difficulty scales endlessly as the player captures more cards, but defeat is never terminal: the opponent escapes with a taunt, the player's collection is preserved, and the climb continues forever. Built on SvelteKit + `@dracon/canvas2d` (native HTML5 Canvas 2D, no engine). MIT-licensed, no account required, no DRM.
Runs on
- Browser
- Chrome 120+, Edge 120+, Firefox 120+, Safari 17+
- GPU
- integrated
- RAM
- 512 MB
- Asset size
- 60 MB
- Notes
- Turn-based CCG. Svelte 5 + 2D canvas (battle scene) + HTML/Svelte UI (hand, collection, deck builder). 100 pre-generated anime-girl character portraits (~50 MB art pool) + mmx-generated BGM/SFX. Card stats/identity are 100% procedurally generated from seed at runtime. localStorage save/load. No game-over: defeat is non-terminal, the climb continues forever.